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Warframe updates

SpTr :: Games :: Warframe

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Re: Warframe updates

Post by wth on Thu Dec 06, 2018 5:29 pm



Fortuna: Hotfix 24.1.3.2

Fixes:

Added a potential fix for crashes on Windows 7 systems without Service Pack 1 or updated BIOS (CPU features are being mis-advertised as available that need SP1 to actually use).

Fixed a soft-lock if you tried to rush a pet's stasis recovery without enough Credits.

Fixed a soft-lock when exercising Focus options in Relays, Simulacrum or Captura.
Fixed a crash that could occur on shutdown.
Fixed missing ground-punch sounds on Atlas' Rumblers
Fixed several random crashes.
Fixed Pet Moa's equipped weapons not gaining shared affinity.
Integrated localization fixes.


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Re: Warframe updates

Post by wth on Mon Dec 10, 2018 7:33 pm



Fortuna: Hotfix 24.1.4

Changes:

Updated Arcane Rage description to read "Primary Weapons" instead of "Rifles".

Exploit Fixes:

We have fixed an exploit that could only be performed knowingly. Now that the issue is fixed, we will be reviewing our database for extreme offenders and issuing suspensions accordingly.

Fixes:

Fixed an issue where Ivara's Navigator would lock a player if taken control of certain Fishing gear and never let go.
Fixed a ‘/glitch’ in one of Ordis’ transmissions during The Jordas Precept.
Fixed some localization consistency.



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Re: Warframe updates

Post by wth on Thu Dec 13, 2018 9:36 pm

Fortuna: Hotfix 24.1.5

Changes:

Updated Life Strike, Focused Defense, and Corrupt Charge Mod descriptions to read better.

Fixes:

Fixed Staff and Polearm Zaws not hitting properly with attacks that use the bottom end of the weapon.
Fixed an issue where Power Cell Carriers sometimes took longer than expected to spawn in Venus Excavation missions.
Fixed Host migration in Orb Vallis resulting in the remaining players finding they are missing alert level UI and Reinforcement Beacons self destructing on deployment.
Fixed glitchy/floating K-Drive animations when dismounting/mounting over water/coolant.
Fixed ‘Decline All’ pending friend requests not working.
Fixes towards Corpus Trenchers/Provisors appearing stuck in midair.

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Re: Warframe updates

Post by wth on Tue Dec 18, 2018 7:01 pm

Fortuna: Mesa Prime - Hotfix 24.2.2

Become the fastest gun in the system with Mesa Prime. This legendary gunslinger comes with the Akjagara Prime dual pistols, the long-awaited Redeemer Prime gunblade and more!

Mesa Prime, Akjagara Prime, and Redeemer Prime Relics have replaced all exclusive locations of Chroma Prime, Gram Prime, and Rubico Prime Relics:

Sanctuary Onslaught
Elite Sanctuary Onslaught (Radiant)
Numerous Endless mission modes
And the list goes on! Check out the official public PC drop tables here.
*Chroma Prime, Gram Prime, and Rubico Prime Relics are also still out in the wild.

Banshee Prime, Helios Prime, and Euphona Prime have entered the Vault!
With this Vaulting comes the shift of the following Syndicate Sacrifices:

Replaced New Loka’s Sacrifice of Banshee Prime Chassis to Hydroid Prime Systems.
Replaced Red Veil’s Sacrifice of Banshee Prime Chassis to Hydroid Prime Systems.

If you already wield the power of these Primes or have their Relics in your Inventory, they will remain after the Vaulting.

Missed Changes:

When completing a successful animal Conservation using a Warframe ability, it will yield a ‘Good Capture’, as opposed to sometimes yielding a ‘Perfect Capture’. A successful animal Conservation using the tried-and-true Tranq/Echo-Lure technique was always intended to yield a higher gratitude.
Tonkor Reload Speed increased from 2 seconds to 1.7 seconds

Chat Moderation Changes:
As a continued improvement to our Chat Moderation, we have removed the ‘purple text’ indicator from Chat. Our previously mentioned third party professional moderation team will also be starting to emerge as early as tomorrow.

A full outline of the Chat Moderation Responsibilities and Code of Conduct can be viewed here: https://www.warframe.com/community/volunteers

Changes:

Increased the drop chance of a certain Cosmetic item dropped by the Profit-Taker.
The Profit-Taker now only requires 3 Codex Scans to complete the Codex entry.
Excluded the Profit-Taker from being spawnable in the Simulacrum.
You can now equip the Fulmination Mod on the Staticor.
Updated Nyx's Mind Control + Psychic Bolts and Titania's Lantern ability descriptions to better reflect their recent ability changes.
Improved numerous ability FX for Profit-Taker.
Improved the Staticor and Simulor FX.
MOA Companion vocals are now muted while in the Arsenal.

Fixes:

Fixed a script error when completing the ‘Prove Yourself’ Plains Bounty which would prevent new players from earning the Bounty reward.
Fixes towards a script error when voting on a mission.
Fixed inability to edit the Baruuk Mandala Decoration after placing it.
Fixed Corpus Amp Energy FX.
Fixed Baruuk’s [PH] NOT EDGY ENOUGH UI text.
Fixed LB on controllers not cycling Loadout Appearances.
Fixed a script error when waypointing Mine deposits.


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Re: Warframe updates

Post by wth on Wed Dec 19, 2018 7:24 pm

Fortuna: Hotfix 24.2.4

This Hotfix contains a few of the recently broadcasted changes coming mentioned here. More to come!

Additions:

The ‘Fluid Mechanics’ ambient music track has been added as a Somachord Tone out in Orb Vallis!

Profit-Taker Additions, Changes and Fixes:

Added waypoints to the spawned Pylons.
Added a waypoint to the Crisma Toroid when dropped.
You can now skip the Profit-Taker Bounty cutscenes.
There was much debate before launch about how to treat these - there have been cases of 'cutscenes & skipping' causing toxicity in other games and communities, which is something we wanted to avoid. We are going to find a way to quickly enable skipping, and put our hope in the positivity of the Tenno that there won't be disrespect toward players who want to watch the Cutscenes for the first time in the event people matchmake together!
Removed Knockdown from the Profit-Taker’s lightning attack.
The Fluctus carrying Terra Manker now has a guaranteed Heavy Weapon Ammo drop. Their spawn rates have also been increased to allow up to 3 of them simultaneously at max Alert Level.
Sound tweaks towards the Profit-Taker.
Fixed Limbo getting pushed back from the Profit-Taker when in the Rift.

Arch-Gun Changes & Fixes:

Arch-Gun Ammo pool increased by 2x for all Arch-Guns in Atmosphere mode.
Arch-Gun Deployer cooldown has been reduced to 5 minutes instead of 10.
Fixed the Fluctus’ Atmosphere Arch-Gun FX appearing when in a Archwing mission, which was aggressively bright and overwhelming.
Fixed Clients not hearing the Atmosphere Arch-Gun equip sound.
Fixed missing Fluctus Atmosphere Arch-Gun summon sound.

Changes:

Sola, Calda, and Vega Toroid drops are now affected by Resource Drop Chance Boosters.
Worth noting that the Resource Booster always applied - this is specifically the Resource Drop Chance Booster.
Removed the self-damage from the Staticor Charged Shot.
Updated the Martial Fury Mod description to use Attack Speed instead of Fire Rate.

Fixes:

Fixed discrepancies between the Fortuna Lore Fragments you find vs what is shown in the Codex as reported here https://forums.warframe.com/topic/1045252-eudico-fragments/?page=0#comment-10409783. For clarity, Lore Fragments will always be picked up in order as to properly guide the narrative.
More fixes towards inability to capture Corpus Bases in Orb Vallis due to the missing ‘Eliminate the Remaining enemies’ phase.
Fixed the Mecha Mods not transferring Status Effects that were activated on the killing blow to nearby enemies.
Fixed the Cobra & Crane Elemental FX showing up in the Arsenal when it's dissolved out.
Fixed Fortuna NPC dialog volume levels.
Fixed non-positional Simulor firing sounds.
Fixed UI button sizes shrinking to the width of their contained text when switching from mouse to controller.
Fixed a script error when casting Titania’s Lantern ability.

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Re: Warframe updates

Post by wth on Wed Dec 19, 2018 8:09 pm

Fortuna: Hotfix 24.2.5

This Hotfix contains a chunk of the recently broadcasted changes coming mentioned here. More to come!

Note: you can skip cutscenes with default Left Mouse Button / Fire.

Additions:

By request, the Gravimag can now be purchased in the Market!

Added ‘NOTE: Deployment requires gear obtained from the Profit Taker mission in Fortuna’ to the Gravimag description.

Profit-Taker Additions, Changes and Fixes:

The following items have been added to the Profit-Taker drop table (not Bounty reward):
A chance for Profit-Taker Articula (New!)
Guaranteed Debt-Bonds
3x Medical Debt-Bonds
2x Advances Debt-Bonds
1x Familiar Debt-Bond
Guaranteed 'Profit' 5x 25,000 Credit Drops
Profit-Taker is no longer affected by the Shield Disruption Aura.

Arch-Gun Changes & Fixes:

Changed the Arch-Gun Deployer cooldown timer to scale based on remaining Atmosphere Arch-Guns Ammo pool upon unequipping.
Increased Grattler Ammo capacity from 180 to 210 in Atmosphere Arch-Gun.
Removed unintentional ability to summon Arch-Gun in Melee Only Sorties.

Conservation Changes:

Ivara’s Sleep Arrow now grants a ‘Perfect Capture’ if the shot is a direct hit. The farther off your shot the more distressed the animal gets.
Animals will be less stressed the closer you are to them when casting Baruuk’s Lull ability.
Reduced the Pheromone Synthesizer Standing Cost from 1000 Standing to 100 - 500 Standing depending on the animal.

Changes:

The Bloodshed Sigil now remains visible (if you’ve taken damage) when entering or exiting Cetus/Fortuna and Arsenals (applies to Operator as well).
Deadly Efficiency's Duration can now be refreshed if it is already active.
Restored the option to purchase 1 Forma or a pack of 3 Formas when you don't have any and you want to Polarize something.

Fixes:

Fixed a crash when cancelling a mission vote after a Client leaves.
Fixed the Bloodshed Sigil resetting when entering Archwing in the Plains/Orb Vallis.
Fixed rare errors in UI rendering.
Fixed various issues with the Discord Store launch UI.
Fixed various DirectX 9 rendering issues.

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Re: Warframe updates

Post by wth on Thu Dec 20, 2018 8:03 pm

Fortuna: Hotfix 24.2.6

Profit-Taker Fixes:

Fixed ability to double-up on Profit-Taker drops if a Host Migration occurred (coal for you!).
Fixed a Profit-Taker Bounty 1 progression stopper if players join-in-progress during the fishing stage.
Fixed a Profit-Taker Bounty 2 progression stopper where a Director wouldn’t spawn.
Fixed the Shattering Impact Mod breaking the Profit-Taker. Profit-Taker is now immune to Armor Reduction.

Arch-Gun Changes & Fixes:

Shared Affinity gain now applies to Atmosphere Arch-Guns but only while equipped in the main hand.
Fixed not having a Arch-Gun equipped by default (if they own an Archwing primary weapon with the Gravimag installed) when changing Loadouts .
Fixed an issue where players with Arch-Guns in their loadout couldn't Wall Latch.
Fixed Chroma not playing Arch-Gun equip/charged fire animations.
Fixed the Imperator and Imperator Vandal reload sounds playing non-positional.

Changes:

Corpus Lockers/Caches that can be opened now display a holographic symbol to indicate such. Corpus Lockers/Caches without the holographic symbol cannot be opened.
This change comes from vocal feedback regarding the unlock/locked visual changes to Corpus Lockers, and the conflict between the lack of contrast.
Updated all Arcane Descriptions to not be all CAPS.
Updated Riven Mods to have proper names for Zaw and Kitguns, instead of using Melee and Pistol in names.

Fixes:

Fixed K-Drive offsets appearing detached when out in Orb Vallis (appeared correct in Arsenal).
Fixed being able to 'interact/pet' your MOA Companion even though it’s not visible/equipped.
Fixed the Bloodshed Sigil not resetting after switching Warframes in the Arsenal.

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Re: Warframe updates

Post by wth on Wed Jan 09, 2019 2:09 pm

Fortuna: Hotfix 24.2.6

As mentioned back in June 2018, Warframe’s Minimum Supported Specs will change to Windows 7, 64-bit operating systems, and DirectX 10 capable graphics cards in mid-February 2019.

More info here:



Posted 30 minutes ago (edited)

Fortuna: Hotfix 24.2.6

As mentioned back in June 2018, Warframe’s Minimum Supported Specs will change to Windows 7, 64-bit operating systems, and DirectX 10 capable graphics cards in mid-February 2019.

More info here:



In June 2018, we announced plans to change Warframe’s Minimum Supported Specs. We have officially set a timeline for these changes!

Warframe’s Minimum Supported Specs will change to Windows 7, 64-bit operating systems, DirectX 10 capable graphics cards, and 4GB of RAM in mid February 2019.

We want to move away from operating systems that Microsoft and hardware vendors no longer support and focus on software that improves Warframe’s development potential. Updating our Minimum Supported Specs will keep player experiences safe and stable on operating systems that are up-to-date, secure, and supported by the companies that make them.

We explained in detail when we announced our plans - please click here if you’d like to know more! We’ll let you know in this thread when the changes are live - stay tuned!
Edited yesterday at 06:22 PM by [DE]Helen

NEW WARFRAME AUGMENTS!

Khora (Venari) - Venari Bodyguard
Venari dies in Khora’s place. Respawn timer increased to 150s. Killing enemies decreases the timer by 4s.

Nova (Molecular Prime) - Molecular Fission
When killed, primed enemies will restore a Null Star charge and have a 100% chance of restoring an additional one.

Inaros (Desiccation) Desiccation’s Curse
Killing a blinded enemy with a finisher has a 75% chance of summoning a Sand Shadow.

Gara (Spectrorage) - Spectrosiphon
Enemies that die within Spectrorage have a 50% chance to drop an energy orb.

Find these new Warframe Augments from their respective Syndicate Offerings.

General Additions:

A search box has been added to the Arsenal Loadout selection screen.
Added a new sound for the Pax Charge Arcane.

Profit-Taker Fixes:

Profit-Taker Bounty 1 now requires you to have a Fishing Spear equipped in your Gear.
Players no longer need to wait for Eudico to finish her greeting dialog when initially prompting the ‘Briefing’.
Adjusted Eudico transmission timing during the Profit-Taker Bounty 3, which also fixes overlapping Eudico transmissions.
Fixes towards Profit-Taker not entering last Pylon phase in the Profit-Taker Bounty 4.
Fixed players who didn’t initiate the Profit-Taker Bounty being unable to skip the intro cutscene.
Fixed Profit-Taker dipping its toe in coolant and attempting to teleport, resulting in breaking its AI.
Fixed incorrect Little Duck transmissions during Profit-Taker Bounties.

Baruuk Changes & Fixes:

Baruuk’s end of Elude animation no longer prevents movement.
Improvements towards performance/visual issues with Baruuk's Elude ability by removing the blur FX if using the ‘Low Particle Quality’ setting based on feedback: https://forums.warframe.com/topic/1048903-warning-baruuk-causes-epileptic-attacks/
Reduced the FX density of Baruuk’s Lull fog to fix reported performance issues.
Fixed Baruuk’s Desert Wind weapon displaying as having Impact, Puncture, and Slash in the Arsenal when it's just Impact.
Fixed Baruuk’s Serene Storm Desert Wind waves not hitting ragdolled enemies.
Fixed Baruuk’s Serene Storm Desert Wind waves not matching FX direction.
Fixed a script error when casting Baruuk’s Serene Storm ability.
Fixed a script error when casting Baruuk’s Desolate Hands ability.

Harrow Changes:

As per feedback, Harrow’s Systems Blueprint has been added as a Rare drop in Rotation B for Defection missions. This means you have 2 chances in the Endless loop to obtain Harrow, not just one at Rotation C. To maintain balance, a Corrupted Mod has moved to Rotation A.
Increased Harrow’s Energy gain from his Thurible ability (max ranked now gains 2x as much).
Increased Duration of Harrow’s Penance by around 20%.

Conservation Changes & Fixes:

The Tranq Rifle is now ‘Silent’! This should ensure you are not startling animals if you miss - it's only on hit they'll react.
Reverted the following change based off of player feedback asking to be able to hotkey specific Echo-Lures:
Echo-Lures no longer need to be equipped in your Gear Spiral, they are auto-equipped in the Conservation gear when a Tranq is equipped.
Fixed missing unique animal capture notes for the Vallis Sawgaw, Stover and Horrasque.
Fixed equipping a Bait item to an occupied Gear Spiral Slot resulting in the Slot being cleared.

Nyx / Titania Changes & Fixes:
NYX:

Lowered Nyx’s Abilities volume for less fatigue while using Abilities repeatedly.
Fixed Corpus Ospreys not following you closely anymore when under Nyx’s Mind Control ability.

Ongoing fixes for a future Hotfix, but not this Hotfix, include:

Sound/presentation fixes for the Psychic Bolts re-cast (Hold 2).
Absorb damage scaling/CC Range reviews. While with the Assimilate Augment frankly Absorb is a different ability, but the base Absorb offerings are still being reviewed to escalate benefit for those who know how to tactically use it in a squad and solo setting.
Fixes for Mind Control targets + Rift.

TITANIA:
Fixed Titania’s Lanterns not mesmerizing enemies properly. This was a major bug impacting any benefits from the changes.

Ongoing fixes for a future Hotfix, but not this Hotfix, include:

Re-reviewing Tribute's buffs.

Loc-Pin Additions, Changes and Fixes:

Added a "Show In HUD" option to context menu for the Loc-Pin (off by default). When enabled, it will show an in-world marker for the owner of the marker.
Added a custom color option to the Loc-Pin.
Increased the Loc-Pin limit from 10 to 15.
Remove [PH] text from the Loc-Pin item description.
Fixed the Loc-Pin item mechanic not saving properly.

General Changes:

Removed the requirement of needing the Adherent Rank with the Quills to Gild your Amp with Little Duck.
Replaced the Braton Prime Blueprint with the Braton Prime Receiver in the Lith K2 Relic due to an unintentional vaulting of the Receiver!
Changed the Scyto Raknoid Affinity to 1k and Ryta Raknoid to 1.5k.
Reduced the Standing cost of Transmutation Cores from 10k to 5k.
Reduced the Standing cost of Cetus Wisps from 10k to 5k.
Javlok Capacitors can now be sold to 2,500 Credits (as to not pile up in your Inventory).
The ‘Toggle Prime Details’ has been added back to Mesa Prime! The team has made improvements towards the blending of both Mesa TennoGen Skins and her Prime Details.
Fast Travel in Fortuna is now enabled for Little Duck when appropriate.
Changed the ‘not scanned’ FX color of the Simaris Scanner to be more red than orange to improve visibility.
Corpus Lockers will show their new hologram if unlocked with the Master Thief Mod.
Helios no longer scans Solaris Lore Fragments.
You can purchase multiple Arcanes from the respective Vendors (Rude Zuud, etc).
The UI now displays a max of 999,999,999 Credits (our servers will still track up to 9 quadrillion Credit balances but will not be displayed in-game).
Tweaks to Staticor and Simulor FX to try and reduce blowout with brightest Energy colours and Mirage equipped.
Further improvements towards Operator hairstyles that include a hair band.
Updated the Operator Amp Icon.
Made some micro-optimizations to the Hunter Command Beast Precept Mod.
Optimized some frame-time spikes.
The Gift recipient name will now be auto-filled with attempting to send said Gift from that respective players Wish List.
Toned down the firing FX on the Sarpa.

Fixes:

Fixed Sentients not spawning during a specific stage of the Second Dream quest.
Fixed the Hunter Command Beast Precept Mod generating 100 Kavat Affinity every 6 seconds (this could also trigger a UI-issue where it would appear to generate increasing amounts of Affinity).
Fixes towards issues with lost Focus XP if a Host migration occurred.
Fixed a functionality loss when using Transference right being interacting with a conversation (Cetus/Fortuna Vendor).
Fixed Exalted weapons remaining equipped for no Energy cost after a Host migration occurs.
Fixed Magus Anomaly Arcane pulling Kuva Siphons, Eidolons, Lephantis, and other “boss” type enemies as reported here: https://forums.warframe.com/topic/1050843-arcane-magus-anomaly-pulling-eidolon/
Fixed Mesa’s Shooting Gallery ability applying to Operators damage output.
Fixed Consumables in the higher Gear Spiral Slots than the one you used up becoming unequipped.
Fixed the Fluctus ignoring Nullifier bubbles when using it in Atmosphere mode.
Fixed Exalted weapons not showing correct Damage stats in the Simulacrum Arsenal.
Fixed Mirage’s Hall of Mirror clones not firing Tonkor grenades.
Fixed MOA Companions equipped with the Security Override Mod ability to hack quest-critical objects which result in skipping gameplay stages.
Fixed the Ammo max increase from the Arch-Gun Ammo Chain Mod applying to your primary weapon.
Fixes towards Kavats getting stuck navigating on bridges.
Fixed Extracting as Operator not rewarding you Simaris Standing gained from scanning enemies.
Fixed redundant text from Ticker’s Lore Fragments.
Fixed Rain FX in the Plains of Eidolon appearing to stack when entering/exiting Cetus, resulting in poor visibility as reported here: https://old.reddit.com/r/Warframe/comments/a85m3a/fix_plains_pls_rain_stacking_during_eidolon_hunts/?st=jpy27329&sh=bb51bb9b
Fixed some Warframes not appearing wet when in the Plains while raining.
Fixed the Battacor looping its fire animation/sound for Clients as reported here: https://forums.warframe.com/topic/1046964-battacor-animationsound-loop-bug-from-other-players/
Fixes towards lingering beam FX when becoming Knocked Down with the Synoid Gammacor.
Fixed the Tek Mod zone FX colours not using chosen Energy colour.
Fixed inability to see Mesa/Mesa Prime’s Regulators on other players in the Dojo/Relay.
Fixed inability to see Mesa/Mesa Prime’s Regulators in the Simulacrum Arsenal as a Client.
Fixed inability to disable Nidus’ Metamorphosis in the Captura Arsenal.
Fixed some looping weapons being too loud when pausing Captura.
Fixed scaling discrepancies with the Motherwrench Hammer Skin scale on certain weapons.
Fixed Clients in the Simulacrum seeing Talons on other Warframes when Garuda is equipped and previewing others.
Fixed seeing personal ‘Owned’ Icons/info when viewing another players Wish List.
Fixed certain Vendors not displaying Mastered or Forma tag icons for respective Blueprints (Konzu, etc).
Fixed inability to Chat link newer Operator Amp parts.
Fixed duplicate ‘UNRANKED’ text on the Arcane Trade screen.
Fixed Cephalon Simaris’ Simulor Blueprint Offering displaying a misleading ‘RANK 30’ description.
Fixed Little Duck’s Operator Arcanes Tab being mislabeled as Mods.
Fixed Umbra following the Operator into the Quill Cave.
Fixed Excalibur missing his ground slam sound when using his Exalted Blade.
Fixed Rare Storage Container sounds not playing when running Helene / Hydron Defense missions.
Fixed K-Drives becoming constantly stuck to the roof of Vallis bunkers.
Fixed navigating to Orb Vallis while having ‘Overlay Map’ enabled resulting in incorrect UI to appear and the map cannot be moved.
Fixed Orokin Drones missing their death FX.
Fixed Lynx turret grenades and lens flare FX lingering for Clients, which could result in performance issues overtime.
Fixed misaligned Cannon firing FX in the Grineer Settlement tileset.
Fixed the Lega Prism Amp FX lingering for Clients.
Fixed lingering FX on the Corinth Alt-Fire.
Fixed the ‘Friend Request’ UI icon never disappearing.
Fixed Mesa Prime’s lower cloth clipping through her legs.
More fixes towards the Bloodshed Sigil not appearing correctly on the Operator.
Fix an offset issue with the Yamako and Vanquished Syandana variants (Solstice, Rubedo, etc.) to improve placements on certain Warframes.
Fixed an offset issue with the Phased Asa Syandana to make it match the same offsets as the regular Asa Syandana.
Fixed Garuda's arm cloth clipping through the Abrasys Syandana.
Fixed the Nagantaka not appearing properly in the Market diorama.
Fixed the Flox Syandana not applying the chosen Energy color as reported here: https://forums.warframe.com/topic/1052205-flox-energy-color-not-tied-to-energy-color-picker/
Fixed seeing context actions for the ‘Back Room’ in Fortuna when not appropriate.
Fixed some remaining Arcanes still having ALL CAPS descriptions.
Fixed Kitgun sounds not playing when using Archwing in Vallis/Plains.
Fixed sound playing when mousing over 'Types' in the Inventory.
Fixed case where the Inbox could reshow itself and double up its button bar buttons when opened in a Relay.
Fixes towards scenarios where Gifting would fail.
Fixed the Featured item UI marker not displaying correctly when browsing the Market.
Fixed a script error when Khora’s Venari passive activates.
Fixed a script error related to the Mining reticle.
Fixed Bloodshed Sigil discrepancies in Operator transmissions.
Fixed possible script error if the Bloodshed Sigil is equipped on your Operator when first loading into the Liset.
Fixes potentially crash under conditions of high latency when someone Revives and uses a Gear item.
Fixed Vehicle category items not being capitalized.
Fixed an issue with a crash that could occur when Host Migrating and returning to towns.
Fixed some UI elements not being tintable with themes.

Conclave Fixes:

Fixed inability to equip the Static Alacrity Mod on the Staticor in Conclave.

Edited just now by [DE]Megan

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Re: Warframe updates

Post by wth on Wed Jan 16, 2019 1:25 pm

Fortuna: Hotfix 24.2.8

As mentioned back in June 2018, Warframe’s Minimum Supported Specs will change to Windows 7, 64-bit operating systems, and DirectX 10 capable graphics cards in mid-February 2019.

More info here: https://forums.warframe.com/topic/1052232-psa-minimum-supported-specs-changes-in-february/

Titania Changes:

Titania’s Razorflies will now gain Health when Titania kills enemies while in Razorwing.
Increased Titania’s Thorns/Entangle Tribute Range from 10m to 30m.

Mesa Changes & Fixes:

Added missing offsets for Mesa Presidio on some Armor sets so that when the Skin is equipped on Mesa Prime, the proper offsets are used.
Adjusted the texture weight of Mesa’s rear area to avoid collapsing.
Further improvements towards Mesa Prime’s Attachments when enabled on TennoGen Skins, equipping Emblems, and overall texture issues.
Fixed Mesa’s Peacemaker weapon damage not showing correctly in the Simulacrum.

Baruuk Changes & Fixes:

Baruuk’s Elude conal indicator FX will now only be seen by the local player (person casting the ability).
Slight tweak to Baruuk’s Elude ability FX that unnecessarily pulsed.
Fixed using Transference while Baruuk’s Savagery is active resulting in breaking his custom UI.

Mining Changes:

Reduced the flashlight FX further when Mining to avoid excessive bloom and inability to see deposits.
Improvements towards Vallis Mining deposit spawn locations that resulted in an inability to successfully Mine them.

Stalker Changes & Fixes:

Stalker’s Smoke Screen ability now has a 20 second cooldown.
Fixed players panicking and fleeing the mission causing Stalker to get stuck and preventing mission progress.
Fixed Stalker not being fully invulnerable during his spawn/getup sequence.

Changes:

Reverted the recent Helios scanning changes to restore its ability to scan collectibles (Thousand-Year Fish, Fortuna Lore Fragments, etc). After much player and internal feedback, we’re keeping this a ‘bug turned feature’.
Updated Nyx and Nyx Prime's Passive descriptions to more accurately entail her recently tweaked Passive.
Syndicate Offerings screen now displays Mastered/Forma icons.
Reduced Nova Null Star ability firing sound.
Read Twitch Drop Inbox messages will now be auto-removed after 30 days.
Increased the brightness of the Argonaks enemy highlight FX.
Performance improvements related to firing the Imperator.
Improvements towards enlarged fonts appearing unpleasant.

Strain Mod Fixes:

Fixed the Helminth Charger standing in place and swiping at the air instead of damaging enemies, also fixes lunge attacks missing even though they should be hitting when the Strain Mod Set is equipped.
Fixed Strain Mod set causing a script error and failing to grow Cysts if the player does not have Strain Fever equipped.
Fixed Strain Mod set Cysts continuing to grow after combat has ended and the last Cyst has popped.

Magus Revert Fixes:

Fixed Magus Revert consuming Energy on the second Void Dash (revert).
Fixed Magus Revert not placing the Operator back at the original position when initially casted for Clients.
Fixed Magus Revert causing Void Dashes to not use any Energy for Clients.

Fixes:

Fixed Null Star deactivating for one Nova causing it to deactivate for all Novas.
Fixed certain Operator Amp Prisms refilling Energy instantly when all Ammo/Energy is depleted.
Fixed clients who already completed a particular Kuva Siphon/Flood mission being able to re-earn the same Kuva reward by joining any Host that hasn't completed said mission yet.
Fixed the Enemy Radar Mod not showing Pobbers, Bolarolas, and Sawgaws on the minimap.
Fixed cases of the Scan Aquatic Lifeforms Mod not working, such as after dismounting from a K-Drive.
Fixed the Klamora Prism fire FX not tracking while firing as the Client.
Fixed the Upgrade screen breaking for Garuda's Talons and Mesa's Regulators if you click the Mods button and back out.
Fixed the Host being able to start the Profit-Taker Bounty before other squadmates are ready.
Fixed inability to skip the Profit-Taker cutscene dialog with a controller.
Fixes towards ability to use your primary/secondary before your Arch-Gun has been unequipped.
Fixed inability to Dissolve Rivens due to them not remaining selected when logging in with over max capacity Rivens.
Fixed the Loc-pin being non-interactable when newly placed until re-entering the mission.
Fixed stretched looking geometry textures when unequipped a Heavy Blade weapon after quick meleeing.
Fixed Octavia’s Anthem quest note FX during the boss fight being too dim.
Fixed the Donda appearing to clip through the table during the Chains of Harrow quest.
Fixed unnecessary smoke FX in Palladino’s room during the Chains of Harrow quest.
Fixed certain Warframe Helmets made up of multiple pieces (Ivara, Nidus, among a couple of others) not appearing fully wet when on the Plains while raining.
Fixed an infinite loop script error for certain players when trying to place Decorations or obtaining Endo from Maroo.
Fixed ability to skip the Trading confirmation wait time by hitting the spacebar.
Fixed hard edged puddles in the Grineer Sealab tileset.
Fixed missing ‘Corrupted’ indications when viewing enemies under the Profile Stats.
Fixed Deth Machine Rifle sound not playing at high rates of fire.
Fixed Mag’s Magnetize ability sounds and swirl FX stopping early when used with Duration Mods as reported here: https://forums.warframe.com/topic/1051748-mag-magnetize-sound-timing-issue/
Fixed Ammo Chain Mod description displaying "AMMO MAXIMUM" all in capital letters.
Fixed a typo in one of Ticker’s Lore Fragments.
Fixed missing text in one of the Business’ Lore Fragments.
Fixed Loadout search not working initially if the current Loadout causes the Loadout list to be scrolled.
Fixed UI notifications not updating colors when changing UI Themes.
Fixed cases of the DPS counter displaying even when disabled.
Fixed performance issues caused by leaking Fluctus impact FX.
Fixed a memory leak when leaving the Orb Vallis and returning to Solaris or traversing certain Conduits in Sanctuary Onslaught.
Fixed discrepancies of Solar Map/Star Chart mentions.

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Re: Warframe updates

Post by wth on Fri Jan 18, 2019 6:12 pm

Fortuna: Hotfix 24.2.9

As mentioned back in June 2018, Warframe’s Minimum Supported Specs will change to Windows 7, 64-bit operating systems, and DirectX 10 capable graphics cards in mid-February 2019.

More info here:

Nyx Changes:

A typical day in the life of Nyx involves Mind Control - grabbing, pumping up, and dominating an enemy. Psychic Bolts - Enfeebling up to 6 enemies - removing up to all of their defenses. Spreading unlimited Chaos within range. And Absorb - defending herself / redirecting all incoming fire in a psychic explosion. We've made the applications of Absorb a little more powerful this Hotfix.


PSYCHIC BOLTS

Adding sounds to Psychic Bolts deactivate hold and end - you can despell this ability by holding '2' by default!
Improved Psychic Bolts disabled FX.

ABSORB
What Nyx can do with her 'Absorb' now allows for more tactical team play / solo play.



Nyx Absorb explosion radius increases based on the Damage Absorbed (capped Nyx to 75m max).
A thematic element of 'manipulating others damage' has now been weaved through Nyx's Absorb. Absorb now has 'lingering Absorption' - Nyx's Absorb now converts a % of the Absorbed Damage into a self Damage buff when the ability ends for a limited time, dispelled on recast. This means as your teammate or enemies power your Absorb, you can tactically break it for damage/range - and/ or a self-damage buff for Nyx imbued by those around you! This synergizes with Mind Control, allowing more powerful victims, as well as allowing more lethality on Nyx's weakened and distracted enemies.
Added +400% Damage cap to Nyx Absorb Damage buff.

Vox Solaris Changes:

The following Profit-Taker Bounty rewards have been added to Vox Solaris Offerings for Standing:
Gyromag Systems (1000 Standing)
Atmo Systems (2500 Standing)
Repeller Systems (5000 Standing)

K-Drive Race Change:

Increased the Standing gains from K-Drive races from 50 to 100 per gate:
The amount of Standing rewarded is based on the number of gates * 100 (10 gates * 100 = 1000 Standing) if you successful complete the race.

Changes:

Added code for laptops with AMD GPUs to request optimized performance (instead of low-power).
Made multiple optimizations to Orb Vallis memory footprint
Improvements towards Quest progress becoming unsynced when experiencing bad internet connections for the following Quests:
The War Within
The Second Dream
Chains of Harrow
The New Strange
The Jordas Precept
Performance improvements caused by leaking particle system effects.
Further improvements towards Mesa Prime’s rear weight to fix collapsing when crouching.
Optimized performance of plant pollen effects on the Earth tileset
Improved the error prompt when attempting to replicate a Blueprint in another Clan’s Dojo to more accurately state the reasoning behind the error.

Fixes:

Fixed the Spare Parts Mod triggering from self-inflicted death (Lenz, etc), which allowed it’s chance function of dropping a Rare Item to trigger repeatedly at your leisure.
Fixed Oberon's Hallowed Ground one shotting enemies whose Shields have been removed via the Shield Disruption Aura in the Index.
Fixed Baruuk’s Restraint meter not maintaining after a Host migration. We’re continuing to investigate the issue still occurring for Clients.
Fixed Baruuk’s Restraint UI particles not appearing when the HUD Scale is increased.
Fixed MOA Companions attacking enemies that are considered ‘suspicious’ but not yet ‘alarmed’.
Fixed using a Warframe with the Equilibrium Mod equipped resulting in disproportionate Health/Energy gains displayed on the UI when picking up multiple orbs in succession.
Fixed Nova Prime's Null Star antimatter particles not being gold.
Fixed experiencing a 20 second hitch when loading into the Dojo.
Fixed seeing Kuva in the Mission Progress/End of Mission screen when you’re ineligible to earn it. This is a follow-up fix from:
Fixed clients who already completed a particular Kuva Siphon/Flood mission being able to re-earn the same Kuva reward by joining any Host that hasn't completed said mission yet.
Fixed not being able to do a Melee spin attack with controller unless you wait 0.15 seconds after pressing the slide button.
Fixed Client Simulors continuously animating and playing shooting FX for Host and other Clients.
Fixed Reactant appearing as ‘Corruption’ when waypointing it.
Fixed Clients not seeing Dropship doors open.
Fixed some Mods not indicating in the Codex that they drop from the Fomorian.
Fixed various Grineer Codex icons displaying the wrong respective weapon.
Fixed animal Tags used in Conservation having a file path instead of their proper description.
Fixed Quick Reload and Sabot Rounds Mods having all caps description text.



Fortuna: Hotfix 24.2.9.1

Changes:

Improvements towards Clients getting easily knocked off their K-Drives when casually riding, as opposed to the Host.
Reverted the following fix due to breaking ‘Sprint Toggle’ controller functionality (will be revisited):
Fixed not being able to do a Melee spin attack with controller unless you wait 0.15 seconds after pressing the slide button.

Fixes:

Fixed animation issues with non-default Lisets at the end of some missions during The War Within Quest.
Fixed texture holes in the Flox Syandana.
Fixed incorrect punctuation in certain subtitles during the Second Dream Quest.


Edited 6 hours ago by [DE]Megan

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Re: Warframe updates

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